OP: Pinnacle NOV 21-22 at Battlezone Paintball. Presented by MAA Relief for Wounded Warrior.

sniper2525- Posts: 532
Join date: 2009-02-22
- Post n°46
Re: OP: Pinnacle NOV 21-22 at Battlezone Paintball. Presented by MAA Relief for Wounded Warrior.
what if we wana camp but not do the festivals????
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#CW!!ZERO- Posts: 760
Join date: 2009-01-04
Age: 18
Location: Fayetteville, Georgia
- Post n°47
Re: OP: Pinnacle NOV 21-22 at Battlezone Paintball. Presented by MAA Relief for Wounded Warrior.
yeah, what if we dont go to the concert but want to camp.
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TrunkMonkey- Posts: 61
Join date: 2009-09-01
Age: 16
Location: Kennesaw
- Post n°48
Re: OP: Pinnacle NOV 21-22 at Battlezone Paintball. Presented by MAA Relief for Wounded Warrior.
We could just get a cabin friday night.... ?
I am not planing on going to the concert, I just want a place to set up my little tent.
I am not planing on going to the concert, I just want a place to set up my little tent.

Admin- Admin
- Posts: 1337
Join date: 2008-12-30
Location: Acworth
- Post n°49
Re: OP: Pinnacle NOV 21-22 at Battlezone Paintball. Presented by MAA Relief for Wounded Warrior.
If you're going to be there Friday night before midnight, then you pay the $7.
A couple reasons:
#1. It's a good way to raise money for WWP.
#2. We've got costs to cover Friday night. Mainly just the sound guy. All the money past what the sound guy will make goes straight to WWP.
#3. If we didn't charge the $7 for everyone there Friday night, we'd have a serious free-rider problem. There would be no way to really tell who was there to enjoy the band, and who truly didn't care, so I would then incur a loss. There's going to be some people there who will show up just for the concert and have no interest in airsoft, and I'll have no easy way of telling who is going to leave after the concert and who is just there to play.
#4. I originally was going to charge $30 entry, but I knocked it down to $25. So really, you're only paying $2 more if you show up Friday night.
#5. It's a good way to raise money for WWP. If it's not worth the $7, then don't come Friday.
Now, if you want to show up Friday night around midnight, then you can just pay your $25. Technically Saturday starts at 12:00, so if you're there at 11:45, you're all good.
A couple reasons:
#1. It's a good way to raise money for WWP.
#2. We've got costs to cover Friday night. Mainly just the sound guy. All the money past what the sound guy will make goes straight to WWP.
#3. If we didn't charge the $7 for everyone there Friday night, we'd have a serious free-rider problem. There would be no way to really tell who was there to enjoy the band, and who truly didn't care, so I would then incur a loss. There's going to be some people there who will show up just for the concert and have no interest in airsoft, and I'll have no easy way of telling who is going to leave after the concert and who is just there to play.
#4. I originally was going to charge $30 entry, but I knocked it down to $25. So really, you're only paying $2 more if you show up Friday night.
#5. It's a good way to raise money for WWP. If it's not worth the $7, then don't come Friday.
Now, if you want to show up Friday night around midnight, then you can just pay your $25. Technically Saturday starts at 12:00, so if you're there at 11:45, you're all good.
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firby911- Posts: 351
Join date: 2009-01-08
Location: ptc
- Post n°50
Re: OP: Pinnacle NOV 21-22 at Battlezone Paintball. Presented by MAA Relief for Wounded Warrior.
Mehhh i see where your coming from but i think camping shoulda been free. Im not really fealin 7 dolla for a band i dont care about or i wont listen to most likely.

TrunkMonkey- Posts: 61
Join date: 2009-09-01
Age: 16
Location: Kennesaw
- Post n°51
Re: OP: Pinnacle NOV 21-22 at Battlezone Paintball. Presented by MAA Relief for Wounded Warrior.
yeah I mean I can park on the other side of the field and wear ear plugs so I dont 'steal' the music
Oh well, its going to WW so I will be there friday. I have given ALOT more to them before(AAC silencer shoot).
Oh well, its going to WW so I will be there friday. I have given ALOT more to them before(AAC silencer shoot).

{PWNY} RED- Posts: 132
Join date: 2009-02-09
Age: 19
- Post n°52
Re: OP: Pinnacle NOV 21-22 at Battlezone Paintball. Presented by MAA Relief for Wounded Warrior.
i should be going to this, cant wait to see everyone there!

Blackhawk 5- Posts: 111
Join date: 2009-03-16
Age: 16
Location: Decatur
- Post n°53
Re: OP: Pinnacle NOV 21-22 at Battlezone Paintball. Presented by MAA Relief for Wounded Warrior.
Man I just had a dream I woke up late and came to the event and it was over. I really need to pre-register. :\
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|337- Posts: 665
Join date: 2009-01-01
Age: 16
Location: Brooks i.e. middle of nowhere
- Post n°54
Re: OP: Pinnacle NOV 21-22 at Battlezone Paintball. Presented by MAA Relief for Wounded Warrior.
Just bought some ACU's for the game, now i need to buy my air rig...
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Aggressor- Posts: 726
Join date: 2009-03-03
Location: Norcross/Tucker
- Post n°55
Re: OP: Pinnacle NOV 21-22 at Battlezone Paintball. Presented by MAA Relief for Wounded Warrior.
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NJSC- Posts: 751
Join date: 2009-01-01
Age: 24
Location: Buford, GA
- Post n°56
Re: OP: Pinnacle NOV 21-22 at Battlezone Paintball. Presented by MAA Relief for Wounded Warrior.
More like

That's me and stephen in the foreground and Paul with his red hat in the back.

That's me and stephen in the foreground and Paul with his red hat in the back.
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NJSC- Posts: 751
Join date: 2009-01-01
Age: 24
Location: Buford, GA
- Post n°57
Re: OP: Pinnacle NOV 21-22 at Battlezone Paintball. Presented by MAA Relief for Wounded Warrior.
Variable Uniforms for Local Police are IN!! They look gnarly!
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Admin- Admin
- Posts: 1337
Join date: 2008-12-30
Location: Acworth
- Post n°58
Re: OP: Pinnacle NOV 21-22 at Battlezone Paintball. Presented by MAA Relief for Wounded Warrior.
Guys, if you haven't heard, Mr Paul Kokenes (Aggressor Dog) will be heading up the VARIABLE team! If you don't know much about variables, variables are nonombatant role players that you interact with, make alliances with, etc. Paul is a cadet at NGCSU, and is in the Aggressor Platoon. With the Aggressors, Paul has done variables for the US Army's PreCamp program, and he brings an invaluable amount of experience as far as variables go to the table!
Situation : The Local Police Forces have taken a HVT, a known bombmaker, as a prisoner in their HQ. The police are keen to torture and are quick to execute their prisoners if they do not obtain the information they want. The police force is comprised of 5 men, one of whom is the chief of police. The police force does not deal with outsiders with much friendliness, and will only speak to and acknowledge the LEADER of any outside group. The police force also answers directly to the chief of police, regardless of his orders, they will do whatever he says. The Chief of Police has been known to take bribes, but can also be convinced to release his prisoner to an outside group given a good enough reason. The torturer of the prisoner always carries a sidearm, and is ready to execute the prisoner should he feel threatened by an outside force or if ordered by the Chief of Police. If either team is to recover the prisoner, they will get a pretty hefty point gain, I promise you it'll be hard to get that prisoner unless you have some very creative people to break him out or some very persuasive people, or people willing to part with valuable items to barter for him.
The second part of this variable should prove to be both fun and challenging. Basically, you can win over the police force to your side if you can convince the chief of police to aid your cause. This can be done in many ways, through bribes, doing little side missions for him, or even making a strong argument. Side missions will include returning Mr. Asad's prized goat to the police station, creating fortified positions around the police station to enhance its defensive capabilities, and even bringing some lunch to the police force.
In the end, the players actions decide how well they do with the police, and the main point of this specific setup is that hostile action towards the police will only reap negative consequences. What it will also do is give the teams incentives to participate with the variable, because not only can you gain points, you can gain a few men and a building to your side.
Situation : The Local Police Forces have taken a HVT, a known bombmaker, as a prisoner in their HQ. The police are keen to torture and are quick to execute their prisoners if they do not obtain the information they want. The police force is comprised of 5 men, one of whom is the chief of police. The police force does not deal with outsiders with much friendliness, and will only speak to and acknowledge the LEADER of any outside group. The police force also answers directly to the chief of police, regardless of his orders, they will do whatever he says. The Chief of Police has been known to take bribes, but can also be convinced to release his prisoner to an outside group given a good enough reason. The torturer of the prisoner always carries a sidearm, and is ready to execute the prisoner should he feel threatened by an outside force or if ordered by the Chief of Police. If either team is to recover the prisoner, they will get a pretty hefty point gain, I promise you it'll be hard to get that prisoner unless you have some very creative people to break him out or some very persuasive people, or people willing to part with valuable items to barter for him.
The second part of this variable should prove to be both fun and challenging. Basically, you can win over the police force to your side if you can convince the chief of police to aid your cause. This can be done in many ways, through bribes, doing little side missions for him, or even making a strong argument. Side missions will include returning Mr. Asad's prized goat to the police station, creating fortified positions around the police station to enhance its defensive capabilities, and even bringing some lunch to the police force.
In the end, the players actions decide how well they do with the police, and the main point of this specific setup is that hostile action towards the police will only reap negative consequences. What it will also do is give the teams incentives to participate with the variable, because not only can you gain points, you can gain a few men and a building to your side.
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Tinman- Posts: 696
Join date: 2009-01-13
Location: Newnan, GA
- Post n°59
Re: OP: Pinnacle NOV 21-22 at Battlezone Paintball. Presented by MAA Relief for Wounded Warrior.
Josh . . . man I am SO sorry but I am going to have to work that Saturday so will not be able to ref as planned. Really sounded like a great game and I wish you the best and will still shoot you a donation. We have a huge project coming up at work and I am having to do lead a training session in Atlanta. My apologies!!
HAPPY SHOOTING!!!

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{ACE}Steve-o- Posts: 593
Join date: 2009-02-03
Age: 17
Location: Newnan
- Post n°60
Re: OP: Pinnacle NOV 21-22 at Battlezone Paintball. Presented by MAA Relief for Wounded Warrior.
since when does CIA wear Marpat?
haha. So i can't wear my CQB uniform? OD pants and solid black shirt?
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