Time: 12:00pm - 4:00pm
Location: SOTHG Field II
Street: 4227 Carillon Trace
City/Town: Kennesaw, GA
usual deal with SOTHG home games. go to the address. we car pool to the field (2 minutes away). park. get pwned by SOTHG. then yea.
heres the plan.
12:00 - meet at mark's house (given address) park in the coldesac/street.
12:15ish - drive to the field (2 minutes away) carpooling with as little cars as possible
12:20 - grab gear and guns from car and move them to the field
12:30 - lock and loaddddd. get set and start games.
1pm - Capture The Flag.
Traditional Capture the Flag game. Two teams. One flag per team. one respawn area per team.
game starts with teams in their respawn zone. when horn is sounded, they go. objective is to capture the enemy's
flag and return it to your drop zone . If shot without the flag, return to your respawn, tag it, then you are back in.
If shot while carrying enemy flag, drop flag where shot at, return to respawn to get back in.
enemy team may take flag back but if shot with their own flag, must drop and respawn as well.
Each respawn zone will have a bandana hung in it.
the oposing team may remove this bandana if possible to prevent the other team from respawning.
this would be capturing the enemy respawn.
once captured, the player would just put the bandanna in his/her pocket and the respawn cannot be taken back.
if shot, and your team no longer has a bandana hanging in your respawn, you just go sit in the staging area and cry as you wait for the game to finish.
game ends when one flag is taken to the other team's drop zone .
Switch sides for round 2 of CTF
2pm - Grab the Sack
similar to a capture the flag game with one flag at center field.
instead of a flag, a ruck sack filled with many rocks will be placed in the middle of the playing area.
teams start at their respawn. go at sound of horn.
objective is to somehow move it from center field to your drop zone .
same respawn rules as CTF except there is no capturing rewpawn zones in this game.
if shot, leave the rucksack where shot at, go to respawn, tag, back in.
once the ruck sack is at a team's drop zone, then the game is over.
switch sides for round 2 of SACK
3pm - VIP
One team will have a designated 'VIP' player on there team.
This player will wear a special bandana on their head or shoulder/arm.
The VIP team has to escort and protect their VIP to a specific Drop Zone (end of the Tunnel).
the other team is trying to 'assassinate' the VIP. if the VIP is shot, the game is over and then other team wins.
if the VIP safley makes it to the drop zone, then VIP team wins. Same respawn rules. no respawn captures.
4pm - if there is still extra play time we will use our imaginations and play some more fun games.
6:00 - zaxby's?
7:15 - go see 'g.i. joe' dressed in full gear at NCG Cinema
Last edited by Markerscope1 [SOTHG] on 06.09.09 13:39; edited 2 times in total