Metropolis Airsoft Arena
McDonough, GA
As a team, we wanted to try out Metropolis Arena, we hadn’t heard much about it and the last new CQB field we tried was not as good as we hoped it would be. From Midtown Atlanta it took about 40 minutes to get there, about as long as it takes to get to Georgetown or SS Airsoft. It is between Atlanta and Macon so it’s kind of in the middle of nowhere, but it was worth the drive. As we approached where the GPS said it was, there was a sign for it on the road; we took a right and pulled up to a warehouse with a sign that had the name of the field. We headed in to register and saw the store. It was a little dark and the selection was limited to guns and accessories but they had everything you needed to play. We were soon greeted by KG, the owner, and his wife. They were both very friendly and helpful. When we walked into the staging area we were greeted by the head ref, Alex. He explained what kind of games they usually run, he also mentioned that they mostly run semi only games, which we all thought was pretty cool. There wasn’t much air conditioning in the staging area but there were some fans running which made it better. They also have a room reserved for teams, we quickly moved in there because the AC was much better. The staging area was very clean and well kept. There were tables lining the walls giving everyone plenty of space.
There were only about 5 other people there besides us at the beginning, as the day went on more people arrived, topping out at about 20. They said on a normal day they get about 30-40 and sometimes more. The four of us were put on our own team and went up against the other 5. The first game of the day was a two respawn team death match, we did well, we wiped out the other team in about 3 minutes. The next two games were objective based, we did not do very well, we lost both. The game types that they played were fun and unique, one that was played was a bomb game with two parts to the bomb, the team on the attack had to find both pieces and assemble them in one of the two locations chosen before the game. The day we went the attack team (both teams were attack once) never won, it was without doubt the most challenging game type. Another fun type was the medic game. The medic rules went like this: everybody on the team is a medic, if you get shot you can scoot on your butt to a medic and they can heal you by having a hand on you for five seconds. The point of the game is to have everyone on the enemy team hit at the same time. The game types were a lot different than most fields and were all very fun.
I normally don’t like “speedball” layouts on fields, I prefer room to room, but I actually liked Metropolis’ setup a lot. It took us a little while to figure out that fire could really come from anywhere. It wasn’t like some fields where one guy can run and gun straight up the middle of the field and not get shot pretty quickly. Team work was very important at this field. When you got up past half way most of the cover had a big open spot on at least one of your flanks along with the possibility of being shot from the tower if your cover wasn’t very tall. This made it very important to have people with you all the time so all directions could be covered. A lot of the cover consisted of pallets with burlap over them, they usually stopped BB’s but once or twice I was hit by a BB that went through the burlap. The field was very fun; they change it up every week so every time you go back it’s a new experience.
One thing that we noticed was that the safety wasn’t very tight. It wasn’t as bad as certain fields that we have been to but they definitely have some things they could work on, like enforcing masks on whenever you are on the field, not just during a game, and being a little faster about chronographing people’s guns. It wasn’t terrible but there are definitely some things they could improve on safety wise.
Another they could work on would be cycling the games faster. This seems to be a problem with a lot of fields, there is a lot of time in between games. I really like what SS Airsoft has done to fix that problem. They have a big timer in the staging area set for five minutes. When the game is over they start it. You then have 5 minutes to load up and hydrate for the next game; you can see clearly how much time you have left. When the time is up if you don’t get into the briefing area they close the door and you have to sit out for the next game.
This is definitely a field we would recommend, the staff was helpful and courteous, the game types were interesting and fun and the field was different than most other fields, which made for very fun game play.
Staff: 9/10
Game play: 8.5/10
Safety: 7/10
Field: 8.5/10
And here's the video:
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McDonough, GA
As a team, we wanted to try out Metropolis Arena, we hadn’t heard much about it and the last new CQB field we tried was not as good as we hoped it would be. From Midtown Atlanta it took about 40 minutes to get there, about as long as it takes to get to Georgetown or SS Airsoft. It is between Atlanta and Macon so it’s kind of in the middle of nowhere, but it was worth the drive. As we approached where the GPS said it was, there was a sign for it on the road; we took a right and pulled up to a warehouse with a sign that had the name of the field. We headed in to register and saw the store. It was a little dark and the selection was limited to guns and accessories but they had everything you needed to play. We were soon greeted by KG, the owner, and his wife. They were both very friendly and helpful. When we walked into the staging area we were greeted by the head ref, Alex. He explained what kind of games they usually run, he also mentioned that they mostly run semi only games, which we all thought was pretty cool. There wasn’t much air conditioning in the staging area but there were some fans running which made it better. They also have a room reserved for teams, we quickly moved in there because the AC was much better. The staging area was very clean and well kept. There were tables lining the walls giving everyone plenty of space.
There were only about 5 other people there besides us at the beginning, as the day went on more people arrived, topping out at about 20. They said on a normal day they get about 30-40 and sometimes more. The four of us were put on our own team and went up against the other 5. The first game of the day was a two respawn team death match, we did well, we wiped out the other team in about 3 minutes. The next two games were objective based, we did not do very well, we lost both. The game types that they played were fun and unique, one that was played was a bomb game with two parts to the bomb, the team on the attack had to find both pieces and assemble them in one of the two locations chosen before the game. The day we went the attack team (both teams were attack once) never won, it was without doubt the most challenging game type. Another fun type was the medic game. The medic rules went like this: everybody on the team is a medic, if you get shot you can scoot on your butt to a medic and they can heal you by having a hand on you for five seconds. The point of the game is to have everyone on the enemy team hit at the same time. The game types were a lot different than most fields and were all very fun.
I normally don’t like “speedball” layouts on fields, I prefer room to room, but I actually liked Metropolis’ setup a lot. It took us a little while to figure out that fire could really come from anywhere. It wasn’t like some fields where one guy can run and gun straight up the middle of the field and not get shot pretty quickly. Team work was very important at this field. When you got up past half way most of the cover had a big open spot on at least one of your flanks along with the possibility of being shot from the tower if your cover wasn’t very tall. This made it very important to have people with you all the time so all directions could be covered. A lot of the cover consisted of pallets with burlap over them, they usually stopped BB’s but once or twice I was hit by a BB that went through the burlap. The field was very fun; they change it up every week so every time you go back it’s a new experience.
One thing that we noticed was that the safety wasn’t very tight. It wasn’t as bad as certain fields that we have been to but they definitely have some things they could work on, like enforcing masks on whenever you are on the field, not just during a game, and being a little faster about chronographing people’s guns. It wasn’t terrible but there are definitely some things they could improve on safety wise.
Another they could work on would be cycling the games faster. This seems to be a problem with a lot of fields, there is a lot of time in between games. I really like what SS Airsoft has done to fix that problem. They have a big timer in the staging area set for five minutes. When the game is over they start it. You then have 5 minutes to load up and hydrate for the next game; you can see clearly how much time you have left. When the time is up if you don’t get into the briefing area they close the door and you have to sit out for the next game.
This is definitely a field we would recommend, the staff was helpful and courteous, the game types were interesting and fun and the field was different than most other fields, which made for very fun game play.
Staff: 9/10
Game play: 8.5/10
Safety: 7/10
Field: 8.5/10
And here's the video:
And like us on Facebook : https://www.facebook.com/#!/pages/Team-Highland-Airsoft/206244089397386