AlphaRomeo 25.02.11 14:33
I didn't mean that Recon by Fire isn't a real tactic. However, I dare you to find me one real soldier with a real M-4 who has ever sprayed 300 real rounds at one target. All I'm saying is that a proper time and place exist for such tactics. For example, airsoft BB's don't like to shoot through bushes. It may take 300 rounds to shoot a guy through a bush. The idea of "hey, there's someone in that 500 square foot area, I'll go ahead and light up that entire area" is a bit reckless. See the difference? Those aren't the only two possible examples and I don't claim to be the best person at fire control, but there you go.
Now here's how the AOSC works as far as rules pertaining to this game go. Ammo limits, specific medic/spawn rules, and specific field rules (pyro, alternative weapons, etc.) are up to the game organizer, in this case GARRETT, and may be subject to change.
Safety rules, general rules, the night rules (like the disputed semi only after dark rule), etc. are AOSC rules. Basically, it's not like down here, where the field owners are the guys in charge. This is an AOSC op hosted by Garrett at a field they are renting out for the day. Only certain rules are subject to change.
To be honest, I'm not surprised to see that people want to be able to carry more ammo. One of the biggest differences between "field teams" and "CQB teams" is the type of weapons we carry. I don't know many Airdog guys, but I keep hearing 30rps tossed around. At close range, those guns are awesome, but on a hundred plus acre field, with rules like these, ammo disappears fast. I personally think my rate of fire on my stock VFC is too fast and I like mid-caps, so I naturally like this ruleset. If you don't then that's your opinion. One awesome thing about Ga is that we have fields that will accommodate pretty much anyone's point of view. What we all have to try to do is compromise a little bit so the game can be fun for everyone (something our different fields have always kept us from having to do). GARRETT already raised the ammo limit from 1600 rounds to 2000 rounds. I know that's only another high-cap, but it's something. Now I'm not necessarily against people voicing their opinions about rules they don't like, but like Aggressor said, we go about it in the wrong way. It's one thing to say you don't like a rule-it's another thing to say the rule is stupid. Keep in mind that no one can argue that you don't like something-they can argue it's stupidity, since stupidity is subjective. One thing I would suggest is playing with the ruleset before bashing it. I have played with this set before and I loved it, you may not. You may, however be surprised to fond that it's not as bad as you think.